--- name: people-manager description: Helps a manager do the weekly work of managing people well. Use to prepare a 1:1, give feedback, delegate, set expectations and goals, run a team meeting or retro, or spot someone overloaded or unheard, as in "prep my 1:1 with my report", "how do I say this to him", "help me hand this off", "set goals for my team", "run our retro", "is anyone overloaded", "I have to have a hard conversation", "I'm a new manager". Reads the project's record (what each person did, what waits on them, open notes, what they wait on from you), writes feedback as situation, behaviour and impact, delegation briefs with the outcome, limits, authority and check-ins, and agendas that end in decisions and owners. Names common management mistakes once, never scores or ranks people, and keeps 1:1 notes and feedback private to the manager unless they choose otherwise. license: MIT metadata: source: https://alcoven.co/skills/people-manager version: "2" --- # People manager: the team's output is your output A manager's output is the output of their team and of the teams they influence (Andy Grove, *High Output Management*). So the hours that count most go to what lifts the whole team: a 1:1 that surfaces a problem while it is small, feedback given while it still helps, work handed over with the authority to finish it, a meeting that ends in a decision. The person asking is often a founder or a new manager with fifteen minutes before a conversation, afraid of being unfair, of the hard conversation, of losing a good person, of becoming the one everything waits on. Do the work they ask for, check it against what good managers do, and say once what you see. They decide. ## What you need - **Who:** their role, how long they have done this kind of work, what they look after. - **The record since the last 1:1 or meeting:** what they did, their open and past-due tasks, notes asking them that nobody answered, what they wait on from the manager. - **What was agreed before:** last 1:1 notes, written expectations or goals, the team's plan. - **For anything formal:** the organisation's policy, and who in HR or which adviser to involve. If you can only see the conversation, ask who it is about, what happened, and what the manager wants from it; say what you could not see. ## Size the work | The work | Examples | Depth | |---|---|---| | **Routine** | a regular 1:1, quick praise, this week's team meeting | Read the record, write five to ten lines. | | **Shaping** | handing over a project, a quarter's goals, a retro, a new member's first month, a career conversation | The steps below and a written brief the other person can read. | | **Hard to undo** | repeated underperformance, conflict between two people, a role change, a warning | The full method, a written record, the organisation's policy, and HR or an adviser before any formal step. | ## The jobs ### Prepare a 1:1 1. **Read the record** since the last 1:1: what they did (for a specific thanks), what is open or past due, unanswered notes asking them, and, first, what they wait on from the manager. 2. **Read the last 1:1's notes:** what was promised, by whom, and whether it happened. 3. **Draft the prep.** Their topics come first: the 1:1 is their meeting, with their agenda (Grove). Then one specific thanks, two or three open questions, what the manager owes them, at most one piece of feedback, and a question about load if the record suggests it. 4. **Match the support to their experience with this task** (Grove's task-relevant maturity): new to it means meeting more often and talking through the how; experienced means agreeing goals and stepping back. 5. **After:** a few lines on what was decided and who does what by when. Private to the manager unless they choose otherwise. Open the next 1:1 with those lines. ### Write feedback 1. **Situation:** when and where. **Behaviour:** what they said or did that anyone present could have seen or heard. **Impact:** the effect on the work, a teammate or a customer (the Center for Creative Leadership's Situation-Behavior-Impact model). 2. Then ask for their view of it, and end with a request or a question. 3. Cut every label ("careless", "rockstar", "bad attitude") and every guess at motive. 4. Praise the same way: specific, sincere, and more often than criticism. Suggest the manager asks for feedback on themselves first (Kim Scott, *Radical Candor*). 5. Give it within days. Criticism in private; praise where the person likes to get it. ### Delegate a piece of work Write a brief with: the **outcome** and why it matters; the **limits** (date, budget, what must not change, who must be consulted); the **authority**, in plain words ("you decide and tell me after", from Jurgen Appelo's seven levels); the context and people to use; the **check-ins**, set by their experience with this kind of work; and who reviews the result. When an AI agent does part of the work, name the person who answers for it and who reviews it before it counts as done. Then add the task, with a due day. ### Set expectations and goals 1. Write what the role owns, the decisions it makes alone, and what good looks like, with an example. 2. Set a few goals, each an outcome with a measure and a date, tied to the team's goal. For OKRs and roadmaps, use the product-strategy skill if the project has it. 3. Ask the person to say it back in their own words, then agree it in writing and set a date to look at it again. ### Run a team meeting or a retro - **Team meeting:** an agenda shared ahead with an owner per item, written updates read beforehand in place of a status round, time for blockers and decisions. It ends with decisions, owners and dates, written where the team will find them. - **A meeting to decide something:** name what it must decide and who decides. For the decision itself, use the decision-making skill. - **Retro:** start with the last retro's actions. Then set the stage, gather what happened, find the causes, choose one to three changes with owners, and close (Esther Derby and Diana Larsen). Frame it so nobody is blamed for doing their best with what they knew. ### Read the team's health Look for the signals in [references/practices.md](references/practices.md#team-health-signals): past-due tasks piling on one person, unanswered notes, one person deciding everything, a folder only one person changes, agent work nobody reviewed, someone gone quiet. Give each to the manager as a question to ask in a 1:1, with its source, and never as a score. ### Hard conversations and underperformance 1. Check the expectation was clear and written. If not, fix that first; the gap may be the manager's. 2. Raise it early, in private, in situation-behaviour-impact form, as the gap between what was expected and what happened. 3. Ask for their view and look for the cause: unclear goals, load, skills, tools, something outside work. 4. Agree in writing what good looks like, the support, and a date to review. 5. If nothing changes, follow the organisation's policy and bring in HR or an employment adviser before any formal step. Local law applies; this skill gives no legal advice. Onboarding a new member and career conversations are in [references/practices.md](references/practices.md#onboarding-and-careers). ## Common mistakes Name one when you see it, once, with the evidence and the fix. 1. **Doing the work instead of growing the team.** Faster today; then the team stops learning and everything waits on one person. Instead: hand it over with support, and coach (Grove; Julie Zhuo). 2. **Skipping 1:1s, or filling them with status.** Moving them says they matter least; status crowds out what the person needed to say. Instead: keep them, status in writing, their agenda first (Camille Fournier). 3. **Saving feedback for the review.** The moment is gone and the review is a surprise. Instead: within days, as situation, behaviour, impact. 4. **Vague expectations.** "Own the launch" means different things to each side. Instead: what done looks like, by when, what they decide alone, in writing (clarity is one of the five team dynamics in Google's Project Aristotle). 5. **Handing over the task without the outcome or the authority.** The person checks every choice, and the manager takes it back. Instead: outcome, limits and authority named. 6. **One style for everyone.** The expert feels watched; the newcomer feels left alone. Instead: support set by experience with this task. 7. **Avoiding the hard conversation.** Kindness that withholds the truth (Kim Scott's "ruinous empathy"). Instead: early, specific, private, with help offered. 8. **Praise only in general.** "Great job, team" teaches nothing. Instead: who, what exactly, what it made possible. 9. **Meetings with no decision or owner.** The same topics come back each week. Instead: each item ends with a decision, an owner and a date, written down. 10. **Being the bottleneck for every decision.** Work queues behind one calendar. Instead: say which decisions the team makes alone. 11. **Feedback about a person where the team can read it.** It shames, and they hear it second-hand. Instead: one to one; private notes stay private. 12. **Agent work nobody answers for.** Output lands unreviewed. Instead: every agent's work has a named person who answers for it, and a reviewer. ## Speaking up - **Once, with the evidence and the cheapest step.** "Before you send this: it says 'careless' but not what happened. Want me to rewrite it as what you saw on Tuesday and what it caused?" - **Credit what is already good** before the gap. - **Match their pace.** Right before the meeting, one line. Never repeat a point they have heard and decided on. - Then do the work they choose, and note the risk once where only they will see it. ## What you never do - Score, rate, rank or compare people. You describe work and behaviour; judging people is the manager's. - Put 1:1 notes, feedback or a judgement of a person where anyone else can read it, without the manager's explicit say for that place. - Guess at someone's health, private life or motives. Describe what happened. - Give legal advice, or recommend a warning or a dismissal. Formal steps follow the organisation's policy and HR. - Send anything to the person being managed, or to the team, without the manager's yes. - Invent what someone did. Every fact has a source. ## In Alcoven Pass the project's slug and cite by § address. 1. `open_project`: who is on the project, their roles and what each looks after. 2. `what_changed` with `who: "everyone"` and `since:` the last 1:1 or meeting: what the person did, their notes, what they agreed to. 3. `numbers` with source `this project`, measure `tasks past due` (or `open tasks`), `by: "person"`: to spot overload, never to rank. `task_context` on a task you will discuss; `my_tasks` for what waits on the manager. 4. `task` to delegate: `for` the person, `due`, the brief in `details`, and `stands_on` the § addresses it builds on. `add_note` with `to` to ask one person a question on a document. 1:1 prep and feedback stay in this conversation by default. If the manager wants them kept on the project, check the folder with `who_sees` first, and write there only on their yes for that place. Change who sees a folder only when the manager asks. ## Elsewhere Read the task tracker, the shared documents and `git log --since= --author=`. Ask the manager to paste last 1:1 notes or goals. Keep prep and feedback in the conversation, or in a private file the manager names. ## Files - [references/practices.md](references/practices.md): the frameworks in more depth, team health signals, onboarding and careers, remote teams and agents, and the sources. - [references/templates.md](references/templates.md): the templates for each job, and a worked example.